Ultimately, Xbox One consoles seemingly aren't fit to deliver a steady Microsoft Flight Simulator, pushing Microsoft to pursue Xbox Series X and Xbox Series S exclusivity. The same shortcomings also apply to earlier Xbox One consoles and the Xbox One S.
The slower internal hard drive also causes issues when rendering the game world. Upgrades to Xbox One X pushed a new six teraflop GPU, while the CPU remained largely untouched.
While the Xbox One X delivered sizeable upgrades over earlier Xbox One consoles, its weaknesses would still hold back Microsoft Flight Simulator. That SSD technology goes in hand with a vast recreation of planet Earth. The faster read and write speeds reduce loading times and help support more complex worlds. The Xbox Series X and Xbox Series S also have speedy solid-state drive (SSD) storage, alleviating another major bottleneck from past consoles. Their similar brains outpace previous-generation hardware, meaning Xbox Series X and Xbox Series S can deliver a stable experience, as outlined in our Microsoft Flight Simulator Xbox review. The affordable Xbox Series S rocks an eight-core CPU at 3.6 GHz - a clock speed just short of the 3.8 GHz achieved by Xbox Series X. The biggest advancements of Xbox Series X and Xbox Series S naturally benefit Microsoft Flight Simulator, including a new custom AMD Zen 2 CPU pushing up to four times the power of Xbox One X. The aging Xbox One hardware ultimately falls short for Microsoft Flight Simulator, including the revised Xbox One X from 2017. While Microsoft hasn't provided total clarity around its decision to skip Xbox One consoles, the intention is evident when looking at what's on offer. The complexity of its virtual world demands high system requirements, notably CPU-bound, to achieve steady performance.
The PC experience pushed even the best CPUs and GPUs to their limits in 2020, with ultra-tier settings at 4K resolution nigh impossible for most high-end PC rigs. And it’s all powered by a single GeForce RTX GPU.Microsoft Flight Simulator is easily among the most demanding titles on the market, aiming to deliver photorealistic visuals across the entire globe. And for force feedback, there’s a ButtKicker, sending vibrations through the chair in sync with runway movement, air resistance, and unscheduled nosedives.Īs you can see in the video below, this near-$20,000 flight sim rig delivers an unbeatable, unprecedented experience that’s as close to flying a real plane as most of us will ever get.
As needed, the player will flick the switches to get their plane airborne, and navigate runways and the skies using the panels, displays and readouts, heightening immersion and presence in the game.īut under the player is where the magic happens: Next Level Racing ‘motion platforms’ tilt the chair in all directions in sync with the gameplay, controlled via Logitech’s throttle, yoke and rudder pedals.
Attached to the PC is an awesome combo of controls and screens, giving the player cutting-edge tactile, haptic and motion feedback.Īs if they were in a real plane, the player has a full cockpit, with Logitech’s complete range of instrument panels, switch panels and displays, all housed in a Volair Sim Avionics Panel. An all-EK watercooled GeForce RTX 3080 PC powers three LG CX 65” OLED TVs, running Microsoft Flight Simulator at 5760x1080 in Surround.